The Adaptive lights optimization no longer causes artifacts in scenes containing Subsurface Scattering materials.The V-Ray Log window now correctly filters errors not caused by V-Ray and no longer pops up for such encounters.Canceling the opening of a new SketchUp model no longer closes the Asset Editor.An issue causing the V-Ray UI to crash in rare situations is resolved.An issue causing the Animation Frame sliders to disappear in specific situations is resolved.An issue preventing V-Ray windows from closing when opening a new file is resolved.Export V-Ray Proxy window now consistently provides the same output file name when being opened multiple times.Export V-Ray Scene window now correctly sets the current project's name in its File Path field.An issue causing an incorrect state of the Export button in the Export V-Ray Proxy window is resolved.Implemented safeguard logic which prevents the V-Ray log files from reaching abnormal size.An issue causing updates of the Chaos Cloud application to produce errors is resolved.An issue preventing the Cloud window from reloading automatically after updated Chaos Cloud application is resolved.Submitting consecutiveCloud rendering jobs is now possible without having to close and reopen the window each time Added a 'Submit New' button to the Chaos Cloud window.Fixed a crash caused by undoing and redoing the creation of a Scatter asset with enabled Scatter Viewport preview.Fixed an issue preventing the update of Scatter asset's Guest list after deleting and reapplying a component as a guest twice in a row.
Bake Binding Texture Mode is now enabled by default for newly created materials.It controls the size of all viewport texture previews of materials using the Bake binding mode ‘Viewport Texture Resolution’ option is implemented (Extensions > V-Ray > Preferences > Viewport Texture Resolution).The default value of 1.5 avoids excessive sampling of overexposed areas while a value of 100 disables this optimization Adaptivity Clamp control is introduced in the Render Parameters' Optimizations section.